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dadbot2105_norse_trading_vessel_10bd9135
dadbot2105_norse_trading_vessel_10bd9135

Keaton Davis Games

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Created in December 2025
Playtesting Stage

Merchants of Zantara is a 3-6 person card game where you compete for business in a hectic market on the silk road. Take turns shopping in the market, then you have two minutes to trade with other players in a frantic back and forth. Complete orders and become the most famed merchant along the silk road!

3-6 Player Trade

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Created in April 2025
Playtesting Stage

Control takes the tactics of Risk, and blends it with the economy and diplomacy of Civilization. Gameplay is divided into a buy phase, move phase, and attack phase. Players must consolidate their gold and use cunning to be the last one standing. 

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Created in July 2025
Playtesting Stage

Fight me is a simple, fast paced fighting game. Draw 8 cards, and both players will take turning picking a move they want in their arsenal. Then, both players will decide what move they want to use, and play them face up at the same time. 

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Created in October 2024
Development Stage

Players find themselves as Norse explorers who have stumbled upon a new unfamiliar land. They must work together, build structures, and fight monsters to survive and establish a new home in the new world.

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Created in 2018
Development Stage

2-3 Players will take the roles of robbers, tasked with stealing 20 Million dollars worth of art and artifacts. Meanwhile, 1 player takes on the role of the head guard, and must stop the heist at all costs.

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Created in November 2024
Development Stage

Players vie to create their own political machine during the height of the Gilded Age. Win over the hearts and minds of the devout, intelligentsia, workers, and industrialists to win elections.

Coming Soon
Prototype Stage

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Meet the Designer

Hi! I'm Keaton, the sole designer of all the games listed above. Game design has always been my passion, however, after attending the 2024 UCLA summer game lab course I really started to take game design seriously. Since then, I've made 4 prototypes, with Control being the closest to completion out of all of them. I hope to get Control published, or adapted into a mobile game/web game format. At the time of writing I'm an 19 year old sophomore in college with ambitions of becoming a full time game designer. If you have any questions, feel free to email me at keatonshanedavis@gmail.com

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